Pete Border's Reading List


    Strogatz, Steven. Nonlinear Dynamics and Chaos, Perseus Publishing, 1994

    Wolfram, Steven. A New Kind of Science, Wolfram Media, 2002

    Langton, Cristopher, ed. Artificial Life, An Overview, MIT Press, 1997

    Adami, Christoph. Introduction to Artificial Life, Springer Verlag, 1998

    Tu, Xiaoyuan. Artificial Animals for Computer Animation, Springer Verlag, 1999

    Wiggins, S. Introduction to Applied Nonlinear Dynamical Systems and Chaos, Springer Verlag, 1991

    Murray, Janet. Hamlet on the Holodeck- The Future of Narrative in Cyberspace, MIT Press, 1997

    Misner, Thorne and Wheeler. Gravitation, Freeman, 1971

    Holmgren, Richard. A First Course in Discrete Dynamical Systems, Springer Verlag, 1996

    Coutinho, Murilo. Dynamic Simulations of Multibody Systems, Springer Verlag, 2002

    Hofstadter, Douglas. Godel, Escher, Bach Vintage Books 1979

    Innumerable manuals on java, Java3D, VRML, Web3D, MySQL databases, Linux, and UnrealEd.

    Journals I've been reading recently:

    • Artificial Life, MIT Press
    • Game Studies Journal, www.gamestudies.org
    • Presence, MIT Press
    • Siggraph Proceedings and Course Notes, ACM


    Books by Edward Tufte:

    • Envisioning Information, 1990
    • The Visual Display of Quantitative Information, 2001
    • Visual Explanations, 1997

    Wurman, Richard Saul. Information Anxiety 2, Que, 2001


    Books by Eric Hobsbawm:

    • The Age of Revolution 1789-1848, 1962
    • The Age of Capital 1848-1875, 1975
    • Tha Age of Empire 1875-1914, 1989

    Keegan, John. The First World War, Vintage Books, 2000

    McEvedy, Colin. The New Penguin Atlas of Medieval History, Penguin


    Algarin and Holman, ed. Aloud- Voices from the Nuyorican Poets Cafe, Owl Books, 1994

    Light, Michael. Full Moon, Random House, 1999

    Heaney, Seamus. Beowulf, Farrar, Strauss and Giroux, 2000

    Pynchon, Thomas. Mason and Dixon, Owl Books, 1997

    Hoban, Russell. Riddley Walker, Summit Books, 1980

    Murdoch, Iris. The Sea, the Sea, Penguin, 1978


    Creativity is the art of encouraging emergent processes.

    Emergent processes have surprising results, not easily predicted from their humble beginnings.