Quiz 1 A). Coordinate Systems To describe an object's motion quantitatively, we must first have a coordinate system. A coordinate system is a collection of axes, each of which has an origin or zero point, and a positive and negative direction. The dimension of the coordinate system is the same as the number of axes. An object's position is its location relative to the origin of some coordinate system. Position is a vector quantity, so it has both a magnitude and a direction (we will indicate vector quantities by using bold text). In one dimension we can indicate the direction of a vector using + and -. For now, we will consider one-dimensional motion and coordinate systems. [One-dimensional coordinate line drawn pointing in a random direction, with a dot placed randomly upon it. Same diagram as in Macintosh version.] In this one-dimensional coordinate system, is the position of the dot positive or negative? If wrong: Check the directions on the coordinate axis. Positive is not always up and to the right; negative is not always down and to the left. B). Displacement Displacement is the difference between arbitrary final and initial positions. It is a vector quantity so it has a magnitude and a direction. Remember, in one dimension we can indicate the direction of the displacement vector using + and -. [Coordinate line drawn randomly, with two points, P1 and P2, drawn randomly upon it. Same diagram as in Macintosh version.] Calculate the displacement between the initial position P1 and the final position P2. Suppose each small tick mark represents one inch. For example, if you thought the displacement was -1 inches, you would enter -1 inches. If wrong: Be careful, Displacement = Final Position - Initial Position. Also, check the directions on the coordinate axis; positive is not always to the right. C). Speed and Velocity In physics, speed and velocity are not the same things. Like displacement, velocity is a vector quantity with a magnitude and a direction. Speed is a scalar quantity: it has no direction. Speed is the magnitude of the velocity vector, so speed is never negative. Physicists have precise, mathematical (and different!) definitions for each of the following: Average speed Average velocity Instantaneous speed Instantaneous velocity (When we don't explicitly specify average or instantaneous, we mean instantaneous.) Be sure you can distinguish amongst these terms. [Train moving across the screen, with the distances and total time shown. Train moves in more than one different direction so that total distance traveled isn't equal to the magnitude of the displacement. Same diagram as the Macintosh version, same range of distances/times generated at random.] a). What was the locomotive's average speed (in miles/hour)? b). What is the magnitude of the average velocity (in miles/hour)? Quiz 2 A). Acceleration When an object's velocity changes, it has been accelerated. Since velocity is a vector, acceleration can be due to a change in the magnitude of the velocity (speed), or a change in the direction of the velocity. 1). A moving car slows to a stop to avoid hitting a brick wall... [Show movie. Coordinate direction drawn at random.] a). With respect to the given coordinate system, was the car's velocity positive or negative? b). What about the acceleration? 2). Now the car backs away from the wall with increasing speed... [Show movie. Coordinate system same as before.] a). With respect to the given coordinate system, was the car's velocity positive or negative? b). What about the acceleration? B). Basic Trigonometry Trigonometry will be a useful tool during your laboratory investigations. The following questions will check your understanding of basic trigonometry. You will need a calculator with trigonometric functions (sine, cosine, etc.) to answer these questions. [Right triangle is drawn, with two of the following quantities (randomly chosen) known, the others unknown: Length of hypotenuse, length of adjacent side, length of opposite side, an angle. Ask two of the following questions, based upon what is unknown.] a). What is the length of the hypotenuse? b). What is the angle (in degrees)? c). What is the length of the adjacent side? d). What is the length of the opposite side? C). Graphical Analysis Understanding graphical analysis of motion is one of the key objectives of Lab 1. The next few questions will check your grasp of some concepts you should understand before coming to lab. [Position-time graph drawn for a motion consisting of steps of constant velocity motion.] a). What is the position (in meters) at t seconds? b). What is the speed (in meters/second) at t seconds? c). What is the average velocity (in meters/second) for the interval from time = 0 seconds to time = t seconds? Quiz 3 A). Scalars and Vectors Some variables that we use to characterize a physical process depend on direction and some do not. The quantities that give information about direction as well as magnitude are called vectors. Those that only give information about the magnitude are called scalars. Understanding the difference between scalars and vectors will allow you to solve physics problems correctly. In the following questions, vector quantities will be indicated with bold type (unless you are being asked to specify if a quantity is a vector or a scalar). Vector or Scalar? Is [random quantity (see below)] a vector quantity or a scalar quantity? [List of random quantities: Scalars: distance, speed, average speed, time, a quantity with a magnitude but no direction. Vectors: displacement, velocity, average velocity, acceleration, average acceleration, a quantity with both magnitude and direction.] B). Vector Components A fast and convenient way of using vectors to solve a wide variety of physics problems involves resolving vectors into components. Please answer the following questions about vector components. [A vector is drawn randomly on a Cartesian coordinate system, the magnitude of the vector (in random units) and the angle between the vector and the x-axis or y-axis (chosen randomly) are both shown.] [Ask one of the following two questions at random] a). Please calculate the X component. b). Please calculate the Y component. C). Uniform Acceleration In Lab 1 you investigated how gravity accelerates a cart on an inclined track. Please use what you learned there to answer the following questions about the (frictionless) motion of a skier on a ski slope. The skier accelerates down the slope, planting one of his poles once every half second. [Movie of a skier accelerating down a ski slope is shown. Same as Macintosh version.] a). Which of these pole tracks could represent the (frictionless) motion of the skier? Please choose 1, 2 or 3. [Same choices as in the Macintosh version.] b). If the top of the hill is the origin of the coordinate system, the time starts the moment the skier starts down the ski slope, and the positive position axis points down the hill, could this graph describe the [position/speed/acceleration, chosen randomly] of the skier? [Answers: (c), (a), (h).] Quiz 4 A). Addition and Subtraction of Vectors [Draw a coordinate system with the following ranges: -5 < x < 5, -1 < y < 5. Draw a vector of length A at an angle of qA degrees to the positive x-direction; draw a vector of length B at an angle of qB degrees to the negative x-direction. A and B should each range randomly between 3 and 5 units in length, qA and qB should each range randomly between 20 and 70 degrees. The angles and distances should be given. Label the vectors A and B.] a)What is the magnitude of (A + B)? b)What is the magnitude of (A – B)? [Answers: (a) (b) .] B). Acceleration of a Falling Object We all know what happens when we drop a rock from the top of a building; the rock falls to the ground. More specifically, the object accelerates towards the center of the Earth. Near the Earth's surface, this acceleration is approximately constant (g = 32 ft/s2 or 9.8m/s2), thus we can use kinematic relations for constant acceleration to calculate the motion of a falling object. A guard dog is on duty guarding a bank. A robber appears suddenly, trying to steal a briefcase of money. [Show movie as on Macintosh version.] The robber intends to drop a 16-ton object from the top of the [H: 50ft